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1. Opinions on the Heretic and Eris - in Ships and Modules [original thread]
Originally by: Boonaki If it's possible, I think I'd put 3-4 bubble launchers. Just fly around the fleet for about 10 seconds dropping bubbles just before the AF/HAC's/tech 1 frigs/newb ships pop me. If you want solo PVP go for an assault,...
- by Alexander Anderson - at 2005.12.10 11:48:00
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2. Opinions on the Heretic and Eris - in Ships and Modules [original thread]
My opinion is still to just give the Amarr a Carthum designed ship. If the Amarr are going to be limited to only one choice of ship for this class let it be a true Amarr ship. If I wished to use missiles as my primary weapon I would've choosen Cal...
- by Alexander Anderson - at 2005.12.08 21:38:00
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3. Opinions on the Heretic and Eris - in Ships and Modules [original thread]
Or why not just bring back the the previously planned second interdictor per race? We seem to be getting two variants of the command ships, recon ships, carriers etc. This would really allow for more versatility to be added to the interdictor clas...
- by Alexander Anderson - at 2005.12.08 17:21:00
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4. Opinions on the Heretic and Eris - in Ships and Modules [original thread]
Originally by: Blackest Sheep I am pretty disappointed, too. The idea sounds awesome but the mixed weapon layout is a big hindrance. Can we please, pretty please get bonuses to one system only and the matching hardpoints? I would not even...
- by Alexander Anderson - at 2005.12.08 17:04:00
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5. Opinions on the Heretic and Eris - in Ships and Modules [original thread]
Originally by: Adrian Steel Edited by: Adrian Steel on 08/12/2005 16:39:08 Edited by: Adrian Steel on 08/12/2005 16:38:44 Lol... I would too, but it doesnt seem to be happening :p I guess shooting someone else's leg off is the best...
- by Alexander Anderson - at 2005.12.08 16:58:00
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6. Opinions on the Heretic and Eris - in Ships and Modules [original thread]
Originally by: HippoKing we all heart eris Hehe, I have no problem with Eris. Just thought that some pilots might like equip her more like a Gallente ship rather than being stuck with mixed weapon types as her only option. Alexander A...
- by Alexander Anderson - at 2005.12.08 16:21:00
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7. Opinions on the Heretic and Eris - in Ships and Modules [original thread]
I found myself a little disapointed when I saw that my only choice for an Amarr interdictor wouldn't let me focus on lasers and couldn't help but notice that the Gallente are in a similar position of requiring them to fit a half guns half missiles...
- by Alexander Anderson - at 2005.12.08 14:27:00
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8. Why not more traditional interdictors?? - in Test Server Feedback [original thread]
Originally by: Minxella Picking apart a response by breaking it up and quoting it is lame. I had no dig at you or your idea. I merely made a statement of the facts. if you make the amarr interdictor a laser boat, it becomes a coercer. Giv...
- by Alexander Anderson - at 2005.12.05 19:51:00
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9. Why not more traditional interdictors?? - in Test Server Feedback [original thread]
Originally by: Minxella Edited by: Minxella on 05/12/2005 08:55:14 To be fair, the caldari interdictor has the ability to pwn any frig sized vessel, with its gazillion missile slots which is why they probably tried to balance the other...
- by Alexander Anderson - at 2005.12.05 12:30:00
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10. Why not more traditional interdictors?? - in Test Server Feedback [original thread]
I'm not sure why you oppose the Amarr interdictor being able to fit more guns when the Minmatar interdictor can equip seven. If they're too powerful having that many guns without the RoF nerf then the Minmatar would need nerfing. I know that not a...
- by Alexander Anderson - at 2005.12.05 05:44:00
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11. Why not more traditional interdictors?? - in Test Server Feedback [original thread]
What about making the Amarr interdictor a little more like traditional Amarr ships that favor guns rather than a half laser half missile setup? With the Caldari favoring missiles and the Gallente using a hybrid/missile mix, why have the Amarr use ...
- by Alexander Anderson - at 2005.12.05 02:31:00
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12. 39 new ships in RMR, which are the last 4? - in Ships and Modules [original thread]
Originally by: Harry Voyager Addendum: As I understand it, the warp bubble launcher requires launcher hardpoints, thus if the Amarr Inter didn't have launcher hard points, it couldn't launch jammer bubbles, defeating its purpose as an inte...
- by Alexander Anderson - at 2005.12.04 20:18:00
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13. 39 new ships in RMR, which are the last 4? - in Ships and Modules [original thread]
Originally by: keepiru Yeah, a khanid abomination with more launchers than turrets and 3 turret bonuses one of which is a **falloff** bonus (LOL!). :S TomB's idea of a joke ship i guess. Id much rather have the carthum version, but eh. ...
- by Alexander Anderson - at 2005.12.04 13:56:00
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14. 39 new ships in RMR, which are the last 4? - in Ships and Modules [original thread]
Originally by: keepiru Possibly an error carried over from when they were developing 2 t2 destroyers/race? Wait wait wait. You mean they were, at some point, going to let me fly an Amarr interdictor other than that Khanid abomination...
- by Alexander Anderson - at 2005.12.04 12:46:00
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15. CCP: Give the Khanid Interdictor a missile bonus - in Test Server Feedback [original thread]
I suppose it's too much to wish that the Amarr could get a nice interdictor gunship instead of the watered down Khanid version ? Alexander Anderson
- by Alexander Anderson - at 2005.12.02 02:20:00
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16. T2 BC's? Nah...OMG T2 Destroyers!!!!!!! - in Ships and Modules [original thread]
Edited by: Alexander Anderson on 01/12/2005 17:34:12 Originally by: General Griefus how ever i do real think the sabre takes that damaging side a bit to far, i mean 7 turrets and a 25% boost in damage will basicly make it the end to al...
- by Alexander Anderson - at 2005.12.01 17:34:00
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17. T2 BC's? Nah...OMG T2 Destroyers!!!!!!! - in Ships and Modules [original thread]
Originally by: Darth Revanant Notice the bold and underlined. They're interdictors , not gunships . The fact that they can tear up some *** is secondary to the fact that their primary job is to interdict. Or in other words, cause a force...
- by Alexander Anderson - at 2005.12.01 08:36:00
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18. T2 BC's? Nah...OMG T2 Destroyers!!!!!!! - in Ships and Modules [original thread]
Well I was excited about the Interdictors until I saw the Heretic... I mean...ouch... Any chance we could get a real Amarr gunship instead of this Khanid abomination CCP? Or at least give us the option of using seven or eight guns on this thi...
- by Alexander Anderson - at 2005.12.01 06:48:00
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19. Your favorit game producers - in Out of Pod Experience [original thread]
Edited by: Alexander Anderson on 27/11/2005 17:48:06 Originally by: Layrex Edited by: Layrex on 27/11/2005 16:47:24 Ive always loved Square. Black Isle too before they shut down. Monolith. Oh and Bioware. Same here. Though I li...
- by Alexander Anderson - at 2005.11.27 17:47:00
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20. Top5 Greatest Gaming Moments - in Out of Pod Experience [original thread]
Man, there have been some great ones. Here are the ones I can think of off of the top of my head: Starsiege TRIBES - My first FPS game and favorite FPS of all time. Hands down. Damn I miss that game. Privateer - Getting chased by that damn Stelt...
- by Alexander Anderson - at 2005.11.20 19:31:00
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